Survival multiplayer on Java 26.2. Claim land, run a shop, sign treaties you may or may not honour. No ranks to grind. No pay-to-win. No resets.
Multiplayer → Add Server → paste. No port number needed.
Getting in
Every mod runs on the server, so a stock Minecraft launcher connects with zero setup.
Set your launcher to release 26.2. Anything else is refused at the door.
Multiplayer → Add Server. Address is DiploSMP.com.
Type /register <password> on first join, then /login after. Keeps your name yours.
What's running
All of it free for every player. The only thing money buys here is cosmetic.
Earn, trade and open your own chest shop. /bal /pay /sell
Buys low, sells high on purpose — so it can't be farmed. Player trade is always the better deal.
Extra slots you carry and keep on death. Craftable, free, no rank needed.
Die and your gear waits in a grave instead of burning in lava. Go get it back.
Lock your build so nobody can break it. Raiding is fair; griefing a claim isn't.
A rendered 3D map updating as the world is explored. See who's building where.
The Accords
It's an SMP — rivalries, raiding and hard bargains are the point. These are the only lines.
Spawn is neutral ground. Let people get their footing and walk out first.
Don't use exploits to lag, crash or break the world. Report what you find.
X-ray, fly and kill aura are out. Optimisation and visual mods are fine.
Keeps the server paid for. Gold [DONOR] tag, priority slot, and personal warps that grow the longer you support it. Cosmetic only — it buys nothing that helps you win.